
If you're having issues with the sound on DOSBox, there are several troubleshooting steps you can take. First, check if your game has a sound setup program, often named setup.exe, and configure your sound settings. Exit the game but keep DOSBox running, then look for a setup program within DOSBox to adjust the sound settings. If that doesn't work, try selecting Soundblaster or Soundblaster 16 with the default settings as address=220 irq=7 dma=1. Additionally, ensure that you are using the right sound device and number, as DOSBox is capable of emulating multiple sound devices. You can also try running DOSBox as an administrator or updating your browser to a newer version. If you're using Linux, you might need to open the sound settings and choose the correct output device.
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What You'll Learn

Check if the game has a sound setup program
If you are experiencing issues with sound on DOSBox, there are a few things you can try. Firstly, check if the game has a sound setup program. DOS games generally have a sound setup program that you can run to configure the sound. It is often named setup.exe or setsound.exe. If you can't find a sound setup program, try exiting the game with DOSBox still running and look for a setup program from within DOSBox to configure the sound.
If you are still experiencing issues with sound, you can try a few other things. First, see if autodetection is provided and try selecting Soundblaster or Soundblaster 16 with the default settings "address=220 irq=7 dma=1". You can also try selecting a different Sound Blaster version in the DOSBox configuration file. If you are using a Windows XP/Vista/7 or MAC OS, you can select Sound Canvas/SCC/General Standard/General MIDI/Wave Blaster as your MIDI passthrough interface.
If you are still having issues, try setting the core to normal in the DOSBox configuration and use a lower fixed cycles value, such as cycles=2000. You can also try using a different emulated sound device, such as a Soundblaster Pro or Gravis Ultrasound. If you are using a different sound device, make sure that your host operating sound provides sound.
If you continue to experience sound issues, it may be due to the game not supporting your audio hardware. In this case, you may need to configure the memory addresses of the hardware manually.
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Ensure you're using the right sound device and number
If you are experiencing no sound on DOSBox, it is important to ensure that you are using the correct sound device and number. Here are some detailed steps and suggestions to guide you through this process:
Firstly, it is recommended to check if your game has a sound setup program. Many DOS games provide a setup program, often named "setup.exe," which allows you to configure the sound settings. Running this setup program might be all you need to do to get your sound working.
Now, if you have multiple sound devices, you need to ensure that you select the correct device and number. For example, if you have an X-fi sound card, you might use the number 4, or if you're using the Mt32 Roland emulator for MIDI, you might use the number 3. These numbers correspond to specific devices and are crucial for proper sound configuration.
When configuring your sound, you can try selecting "Soundblaster" or "Soundblaster 16" as your sound device. The default settings for these options are typically "address=220 irq=7 dma=1" and "highdma=5." You can also experiment with other sound devices, such as "Sound Canvas/SCC/MPU-401/General MIDI/Wave Blaster" at "address=330 IRQ=2."
If you are using Gravis music, don't forget that you need to install Gravis drivers inside DOSBox. Additionally, the MPU-401 MIDI passthrough interface requires an external device or emulator to function.
By following these steps and ensuring that you are using the correct sound device and number, you should be able to troubleshoot your sound issues with DOSBox. Remember that you can always refer to the DOSBox manual or seek further assistance from online communities if you continue to encounter problems.
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Run the game as an administrator
If you are experiencing issues with the sound in your DOSBox game, there are several troubleshooting steps you can take to try and resolve the problem. One common solution is to run the game as an administrator. Here is a step-by-step guide on how to do this:
- Exit the game, but keep DOSBox running.
- Locate the game's setup program within DOSBox and configure the sound settings. Most DOS games have a sound setup program, often named "setup.exe".
- If you are unable to find a setup program, look for a setup or setsound utility that came with the game. This might have been included during the installation process.
- If autodetection is available, select it. Otherwise, try selecting Soundblaster or Soundblaster 16 with the default settings "address=220 irq=7 dma=1" (sometimes highdma=5).
- If you still don't have sound, try selecting a different music device, such as Sound Canvas/SCC/MPU-401/General MIDI/Wave Blaster at "address=330 IRQ=2".
- You can also try modifying the parameters of the emulated sound cards in the DOSBox configuration file.
- If you are still encountering issues, try running the game as an administrator. Right-click on the game's executable file, select "Run as administrator", and see if this resolves the sound problem.
It is important to note that running the game as an administrator may not always fix the sound issue, as other factors such as UAC settings and account permissions can also come into play. However, it is worth trying this step as it has been known to help in certain cases.
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Configure DOSBox to use an MT-32 for music
DOSBox is a software application that emulates a Computer on a Board (CGA) video mode, Tandy/PCjr graphics and sound, and other features of the IBM PC compatible system. It is a popular choice for running old MS-DOS video games on modern computers and operating systems.
To configure DOSBox to use an MT-32 for music, you will need to follow these steps:
- First, check if your game is compatible with the MT-32. Not all games support this sound module, so it is important to verify before proceeding.
- Install the necessary drivers: For Gravis music, you must install the Gravis drivers inside DOSBox. It is disabled by default.
- Configure the MIDI device: DOSBox does not emulate General MIDI or the MT-32 Roland. Instead, it passes the music data to the MIDI device installed on your system. You can configure the MIDI device by editing the [MIDI] section in the .conf file or changing the default MIDI device in your operating system settings.
- Set the default output: For Windows, the default output is typically the "Microsoft GS Wavetable software synthesizer." You can specify an external MIDI device using the midiconfig option.
- Obtain the MT-32 ROM files: To emulate a Roland MT-32, you will need the original ROM files. These can be obtained from the Munt website or by extracting them from a real Roland MT-32 device.
- Configure Munt: Munt is an open-source project that emulates the MT-32 hardware. It requires a copy of the original Roland MT-32 ROM images, which are not included with the download. Install Munt and choose the proper ROM files.
- Configure DOSBox: Copy the MT-32 ROM set into the DOSBox folder and configure the build for the integrated Munt (mididevice=mt32). You can also use the CTRL-ALT-F8 shortcut to start/stop the recording of raw MIDI commands.
- Test the configuration: Once you have made the necessary changes, restart DOSBox and test if the MT-32 is working correctly. Try playing a game that supports MT-32 sound to ensure it is configured properly.
By following these steps, you should be able to configure DOSBox to use an MT-32 for music. Keep in mind that there may be compatibility issues or updates that affect the configuration, so it is important to refer to the official documentation and community forums for the most up-to-date information.
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Change the sound in-game from DOSBox
If you are experiencing no sound on DOSBox games, there are several troubleshooting steps you can take. Firstly, ensure that your browser is up to date as outdated browsers may cause issues with sound.
DOS games generally have a sound setup program that you can run to configure the sound. This is often named "setup.exe" or "setsound". You can also try to exit the game while keeping DOSBox running and then look for a setup program within DOSBox to configure the sound.
If you are using Windows 7 64-bit with the "Realtek Digital Output" sound system, you may need to update your system as this configuration has been known to cause issues with sound in DOSBox games.
If you are using GUS for music and sound, you may need to set an option to prevent the game from hanging when clicking on buttons in the main menu. This issue is usually caused by buggy GUS support.
You can also try changing the audio options in DOSBox. By default, DOSBox provides SoundBlaster 16 level 16-bit stereo sound. However, you can select a different SoundBlaster version or choose other options such as Adlib, Disney Sound Source, Covox Speech Thing, or Gravis Ultrasound.
Additionally, you can use the MIXER command within DOSBox to mute and unmute the sound. For example, "MIXER MASTER 0:0" will mute the sound, while "MIXER MASTER 100:100" will unmute it.
If you are still experiencing issues with sound, you can try adjusting the parameters of the emulated sound cards in the DOSBox configuration file or lowering the cycles, skipping frames, or reducing the sampling rate of the sound device.
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Frequently asked questions
There are several reasons why you might not be getting sound on DOSBox. Firstly, check if you are using the right sound device and number. You can also try to locate and run a setup program from within DOSBox to configure the sound. If this doesn't work, you can try to change the sound settings within the game.
You can check the number of your sound device by going into the sound settings on your device and choosing the correct output device. For example, if you have 5 devices and use number 4 for your X-fi soundcard, you would select that number.
Exit the game but keep DOSBox running. Then, look for a setup program within DOSBox and run it to configure the sound. You can accept the default choices or make adjustments as needed.
During the installation of the game, there may be an option to configure the sound. If not, look for a "setsound.exe" file or similar within the game files and run it to adjust the sound settings.






























